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Interaction, Space, and Copresence in Co-Located Mixed Reality

category

author

John Sullivan

Authors:

Pierrick Uro

Publication or Conference Title:

Ph.D. Thesis, McGill Univeristy/Université de Lille

Abstract:

Mixed Reality offers new ways to blend physical and virtual environments, but its use in performance raises unique challenges around shared environments.
This thesis focuses on co-located Mixed Reality, where participants share both a physical and a virtual space, and examines how design choices shape collaboration and presence.

The research is structured along three axes.
First, grounded in my participation in the Mixed Reality theater performance Animate, a reflexive thematic analysis was conducted across several productions to identify recurring challenges and strategies employed by creators.
Second, the design and evaluation of gRAinyCloud, a collaborative Mixed Reality musical instrument, investigated the consequences of decoupling physical and virtual spaces on collaborative interaction.
Third, a study of copresence in co-located Mixed Reality proposed a protocol that combines self-report and behavioral measures, offering a more nuanced way to assess copresence.

This work combines performance-led research, interviews, reflexive thematic analysis, prototyping, self-study, and controlled experiments, illustrating the value of methodological diversity in Mixed Reality research.
Its contributions include a vocabulary of design strategies, a demonstration of spatial decoupling as a design principle, and new tools for evaluating copresence.
Together, they extend the design space of Mixed Reality and provide resources for creating more interactive, creative, and inspiring experiences.


Publication Details:

Type:
Ph.D. Dissertation
Date:
11/30/2025
Pages:
109
Location:
Montreal, Qc, Canada/Lille, France

IDMIL Participants:


Additional Information:

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