Authors:Manuel Peinado, Bruno Herbelin, Marcelo Wanderley, Benoit Le Callennec, Ronan Boulic, Daniel Thalmann
Publication or Conference Title:Proceedings of the Third International Workshop on Virtual Rehabilitation (IWVR2004)
This paper explores the potential of prioritized Inverse Kinematics for full body motion capture. We are especially interested in compensating for the use of a minimal set of sensors by proposing pertinent constraints associated with a priority level. We evaluate the believability issues and the performance requirements arising through a case study exploiting recorded motions of professional clarinet performers. We conclude by presenting a framework in which end users can easily configure the IK engine for 3D real-time interaction.